
So, there aren't alot of anime fans on this blog crew. (Me and Oro, I think that's it?) However, being a fan, I had to give Naruto: Rise of a Ninja a try. I'll do my best to keep my fan opinions out of it. Please bear in mind though, I'm not a Narutard. I just like ninja. So, Naruto: Rise of a ninja, for those who don't watch anime, tells the tale of Leaf Village wannabe-ninja, Naruto Uzumaki, as he quests for acceptance in a village that hates him. Pretty sappy, but enticing nonetheless. The goal of the game, as the anime suggests, is for Naruto to gain acceptance and make the village of leaves respect him. That, and follow the storyline to it's zenith (About episode 80 of the anime, I believe. I could be wrong). The main goal however, is to perform missions and quests for the people of the leaf village, and make the townspeople happy. I have to say, I did enjoy it, despite its faults.
What this consists of is doing missions and quests, mostly side-missions to the main game. These missions increase your chakra (ability to perform jutsus, or powers), and health. They also give training points, used to learn combos, (as opposed to just doing them) and increase the levels of your jutsus. These side missions are pretty similar. Once you've seen one or two you've seen them all. Finding purses or scarves out in the landscape, running a race across town or in the Land of Waves, collecting coins for shopkeepers, things of that nature. The only one that is truly tedious are the races, unless you have the coordination for jumping through loops like a brightly colored Sonic the Hedgehog. Seen below is a image of Naruto performing the Kage Bunshin no Jutsu (Shadow Clone Jutsu)
There are other side quests that pertain to Naruto's acceptance in the Leaf Village. Only they aren't really side quests if you want to get 100% of the village happy (and get the achievement for it. At this particular moment, I'm at 54%) These missions are: Play Hide and Seek with Konohamaru, Ramen Delivery, and using the Sexy Jutsu to cheer up grumpy members of the community. (You can tell who they are. They have the mad face icon with hearts next to it)
I love the story for Naruto, so I enjoyed that part, including the anime clips it fills the gaps of gameplay with. The game itself seemed to have very little fighting, a few combat scenes here or there with rogue ninja, bandits, and bandit bosses, and the rare fight with actual cast members, to push the story along. If you want non-stop action, this is not the game for you. It's really designed for fans of the series.
Now, things I 'did' like, are the achivements, but I like that on most 360 games so far. Gives a goal outside of merely beating the game and moving on. UBISoft did something interesting with Naruto, though. It offered on the XBox Marketplace where you can download (for free), the Japanese voices. Since not all the American Voice Actors are involved in this game, this may be a relief for those who watch(ed) the fansubs on the internet. Also: A very recent addition (since I subscribed to the UBISoft Newsletter thing under Exclusive Content), I received an email that Shikamaru, a cast member from Naruto, was added to the game as a playable character (versus mode, Tournament, and that sort of thing, I imagine. I haven't downloaded him yet, but after I finish this, I should.)
It's not as action packed as I had hoped for, but the game looked amazing. The anime's music, dialogue, cut scenes were all there, and it made for an enjoyable experienced. Though, on the whole, I detested the ninja races and hide-and-seek, and am still putting those off, for the time being. The last thing I have to say I liked, when you input the jutsus', you have to do handsigns (simple ones, given by the game, it explains how), which I found to be authentic, and rather enjoyable.
So, this is my first review. I'll probably do another one later on.
Results: If you're a fan of the anime? 6/10 If you aren't? 3/10
Too much tedium to be throughly enjoyable. However, the prospect of downloading more content, or a sequel, leads me to continue working on it.
~Ishy










If you can tick those boxes, go ahead and buy the game. If you can't, don't. But I understand that isn't a detailed enough review of the game, so I'll go ahead and give you the full low-down. Crystal Chronicles is a realtime fighting adventure, and you only control your chosen character. Realtime means that the battle and adventure aspects of the game are moulded together. No loading screens, no random encounters that begin to annoy you after the fiftieth after a hundred steps. Bonus? Could have been. Fair enough, you can hack away with the A button, actually taking half the damage you deal. But the worthwhile physical attacks, and all magic attacks require charging, and no movement whatsoever. Move, and the charging goes kaput. Obviously, higher level magic requires longer charging, but does more damage. Against the random, colourful peons, this isn't a problem, but against bosses this becomes the main reason for constant reloading. You have your slots, you choose your materia, and you duke it out with the beasts you need to defeat to get to your goal.


